I am currently working on creating an experiment similar to the icub visual tracking experiment. For this I want to import a custom blender model (of a triangle) without textures into the environment and manipulate it during the experiment using transfer functions.
I tried to mirror the way other custom models are integrated into the room (for example vr_lamp) however the simulation seems to either ignore my object or say that "assets have not been found."
the model is currently saved in a folder $HBP/Models/triangle/ with a model.config model.sdf file as well as a "meshes" folder which contains a .dae file.
My import done by adding
<pose>0 1 0 0 0 0</pose>
Could somebody give me some hints in what i might be doing wrong?
Thank you very much,