When I reload one of my project in the platform some objects aren’t in the correct position. I fix the position of that objects (and save to storage the correct environment) but when i stop the simulation and reload it they return in the wrong position. I also found a solution: I write in the empty_world file the correct position for every objects i need. This solution is very tricky because I need to modify the position of the objects very often and I waste a lot of time with this method. Do you have some suggestion to fix that problem?